Category: Mysterium News

  • Mysterium 2024

    Mysterium 2024

    The XXV Mysterium was held in Montréal, Canada on July 12–14, with the panels and presentations streamed to both Twitch and YouTube.

    Belford wrote a summary in his blog, giving his perspective on the various updates.


    Friday started with the Opening Announcements with a few words and reminders from the convention chairs.

    ☛ In the Cyan ‘State of the Union’ prerecorded panel Rand Miller, Hannah Gamiel and Eric A. Anderson gave a few updates on their games. While Riven‘s critical reception has been phenomenal, sales have not been correspondly positive. Riven costed “less than 2%” of a AAA game of comparable quality to make; it was a “monumental effort” and they really want to scale down their workload.

    Touching on the design process, they started with drastic redesign ideas, narrowing them them down to only those that directly supported the game experience. They also had to iron bugs and glitches quite close to launch.

    For the immediate future, they will be working on porting Firmament and Riven to more platforms, and improving Myst on the Quest 3. After that, Rand confirmed they have started on a new game in the D’niverse; it will be a new storyline and you will not have to be familiar with the Myst series to play it. They expect to have more to say next year.

    Also, Rand is retiring: with Riven released, he feels it’s the right time to cut back considerably; he will still be involved with advising on game design and such, but not as often and as much.

    ☛ In the Myst Reverse Engineer panel, Jeff Barbi showed how to hack the original Myst (thanks to Uli Kusterer’s HyperCard work), and a few interesting results of editing the HyperTalk source code. The original fireplace puzzle accepted two codes, from page 158 but also page 148. The HyperCard stack was password-locked against editing, but this feature can easily be bypassed with modern tools, and Jeff was able to recover the original password.

    ☛ In the Myst Online Update, a group of fan developers (AgeExplorer, Doobes, DPogue, Harley, Semjay and Yali) gave a few updates on what’s been going on in the Cavern. The writing team is trying a long-term story arc (“Diplomacy”) involving first contact with an unexpectedly inhabited Age. On the open source client front, DPogue has continued to improve the Korman Blender plugin, as well as the MacOS client, which however is not yet ready for testing on the live servers.

    As for upcoming Ages, Doobes and AgeExplorer are still working on the Descent: you can now take the elevator down the Shaft and mostly solve the puzzles there, and walk down the spiral staircase that runs the entire length of the Shaft. Doobes is also working on a major Chiso expansion. Tweek is working on a library Age, a garden homage to Myst, a rework of of Fahets, and a new Neighborhood. Semjay is working on completing one of Cyan’s cancelled Ages for Uru, Venalem, and also on the Explorer’s Emporium. Harley is working on expanding Naybree and on an Age called Rei’schu. Yali is working on a private city area and on UI updates for the client.

    ☛ The rest of the day was dedicated to events that were not streamed. In Uru Live, a devious marker mission ws released (video). For Puzzle Time, Rayne and m13 challenged the participants with a set of devious puzzles. For the Dance Event, Annacat explored the music of the Myst series through dance and creative movement, teaching a simple short choreography.


    Saturday started with a few events that were not streamed: the Mysterium Unconference, an unstreamed set of participant-driven discussion sessions; What Would Catherine Build? (Atrus was too busy this year!), where teams were asked to build something that met certain requirements, and delivered clever presentations for why they built like that.

    The subsequent three panels were all about Myst IV: Revelation:

    ☛ In the Designing Worlds panel, Patrick Fortier (Creative Director & Lead Game Designer), Mary DeMarle (Designer & Writer), Sebastien Yelle (Level Designer) and moderator Katie “Khatie” Postma (Community Manager) discussed bringing Myst IV’s world to life, the creative process, technical challenges and innovative design choices.

    ☛ In the Living Worlds panel, Meinert Hansen (Senior Art Director) and Guy Sprung (Actor for Achenar) shared their experience bringing the worlds and characters of Myst IV to life through visuals, sound, and motion.

    ☛ In the Retrospection panel, Mary DeMarle, Patrick Fortier, Meinert Hansen, Katie “Kha’tie” Postma, Guy Sprung and Sebastien Yellel shared behind-the-scenes insights, stories and the creative processes that brought the game to launch.

    ☛ The rest of the day was dedicated to events that were not streamed. In the Guildmaster event, Taerun assigned the participants a variety of unique tasks to complete.


    Sunday started with the Myst Documentary panel, where Philip Shane (filmmaker), Katie “Kha’tie” Postma and Joshua Reinstein gave the latest updates and showed some footage of the Riven launch event at Cyan HQ. The documentary is having trouble funding the full production. David Van Taylor was brought in to help with pitching, and Julie McElmurry is helping with production. The working title now is “A World I’d Want To Live In: Myst and the Video-Game Revolution“.

    ☛ The Closing Ceremonies wrapped up this year’s convention, running the prize drawing, and announced next year’s location: Atlanta, GA!

    ☛ After the Closing Ceremonies, attendees joined unofficial excursions to see some of Montréal’s many attractions, including the Biodôme and the Jardin Botanique.


    Thanks and kudos to the Mysterium Committee, who did a great job at organising and managing the event.

    Looking forward to next year!

  • The Cavern Today 47: Myst 30th Anniversary Special (ft. Rand & Robyn Miller)

    The Cavern Today 47: Myst 30th Anniversary Special (ft. Rand & Robyn Miller)

    30 years of Myst – and 20 years of Uru! The Cavern Today is proud to present a very special celebratory episode for our Autumn 2023 edition – featuring very special guests Rand & Robyn Miller! For this podcast, we’re pleased to bring you:

    • Cavern News with Alhon
    • Ankhangel Op-Ed
    • Skit
    • TCT Talk with Alhon, Ankhangel, Dalken, Esto, Maurus & Sh’aeri, featuring our interview with very special guests Rand & Robyn Miller
    • Musical Piece: “Sara’Aou (Shores Of Naybree)” by Maurus
    • The premiere of Deep Dive with Esto Centura
    • Mysterium Retrospective with Dalken Starbyne
    • TCT Mad Lib

    The Cavern Today is available on Apple Podcasts, Spotify & other services – as well as The Cavern Today’s website.

  • Mysterium 2023

    Mysterium 2023

    The XXIV Mysterium was held in Spokane, WA on June 30–July 2, with the panels and presentations streamed to both Twitch and YouTube.

    Belford wrote a summary in his blog, commenting on Cyan’s announcements.


    Friday started at 11:00 KIT with the Opening Announcements with a few words and reminders from the convention chairs.

    At the 12:00 panel D’ni Linguistic Fellowship, Christopher “Kh’reestrefah” Gilson discussed word formation in the D’ni language, first showing how words in D’ni can be used to form other words, then looking at known D’ni words to discover patterns that point to historical rules that have not been explained before.

    At the 15:00 panel Uru World-building, Patrick “Doobes” Dulebohn gave a demonstration of Blender for Korman, the free plugin currently used to create Ages for MOULa and CC. He also briefly showed the use of ZLZ Age Importer, to get Cyan Ages converted to blends.

    At the 16:00 panel Art of Shoomlah, Claire “Shoom’lah” Hummel showed a retrospective of her Myst art over the years, and how the games have impacted her career as an art director and concept artist in the games industry (including hiding a Riven easter egg in Half-Life: Alyx). She runs a “real places that look like Myst” blog.

    At the 17:00 panel The Cavern Today Podcast, Dalken Starbyne, Esto Centura, Maurus and Sh’aeri held a live episode right at Mysterium, discussing the convention, D’ni, Cyan, and did a brief audience Q&A. The Cavern Today podcast has been bringing listeners news from the Myst fan community since 2005.

    At the 18:00 event Moving the Slider (not streamed), Rayne and m13 challenged the attendees at a group game, working together to solve puzzles, find clues, and trying to figure out what in the world the Thing is for.

    At the 19:00 panel Unwritten Character Creation Workshop, Faroguy, Eleri Hamilton, Vee Hamilton and Thomas “Curator” Steele announced the Modern D’ni expansion for Unwritten, and gave tips on how to plan a good character for the game.

    Later, Curator and Eleri hosted two parallel Unwritten sessions.


    Saturday started at 9:30 KIT with a few words from the convention staff, then the attendees headed over to Cyan HQ. At 11:00 Jeff Lanctot gave a brief welcome talk and order of events.

    At the 11:15 Cyan State of the Union, Hannah Gamiel and Eric Anderson discussed the recently released Myst (VR) and Firmament, and gave some updates about the Riven remake; notably, there will be some changes giving more lore details.

    Currently all resources are focused on Riven; future projects will likely be smaller, a bit more experimental, and possibly more related to the Myst universe. The presentation ended with a preview of the Riven remake, specifically the Boiler Island area!

    Starting at 12:15 the attendees were divided in three groups, alternating between lunch at the Squee Conservatory, a guided tour of the campus at DRC Headquarters, and an opportunity to meet some Cyan employees and guests at Gehn’s Temple.

    At 14:30 Mike “RIUM+” Ando showed off another one of his amazing creations: the Andotrope, a recreation of Gehn’s holographic imager from Riven. As RIUM+ put it, he “accidentally invented new technology while trying to make a videogame prop more screen-accurate”.

    At 15:10, at the Special Mystery Presentation, Phil Salvador from the the Video Game History Foundation announced they got permission to digitize a huge stack (about 100 hours of footage) of videotapes from Cyan’s vault, recorded in the Nineties, found by Philip Shane while he was collecting material for the Myst Documentary. They hope to finish digitizing the tapes and make them available by the end of this year.

    At 16:00 Rand Miller held a Keynote Q&A, discussing a few design choices for the Riven remake, and taking questions from the audience. Cyan is now focused on the remake. Richard Vander Wende has returned as creative leads, along with Rand Miller. The game logic is in place, but a lot is still needed for the visuals. They confirmed they will not use live-action video for the characters. No release date or platforms were announced, but they want to release it by the 30th anniversary (2027).

    The remake will expand a bit the lore, under the premise that they uncovered more archaelogical material from the New Mexico desert, and they will incorporate those discoveries into the new game. For the occasion, Rand showcased a metal plate with a relief of D’ni letters (possibly a gahrohev), originally used to cover the Fissure around the telescope.

    After Riven, they want to focus on smaller games, with more replay value, going back to the Myst universe.

    Wrapping up at 17:30, the crowd headed back to the hotel for the rest of the events.

    At 21:00 four parallel events started:

    Harley hosted the Gemedet Tournament, a game in which two players take turns placing pieces of their color in a three dimensional grid nine wide, nine long, and nine layers high. The objective is to complete an unbroken straight line of six pieces of the players color. Any direction the line of six can fit will count, including diagonals.

    Dan Binder hosted Name That Tune, a competition in which the attendees identified songs and tracks from the Myst games.

    Eleri and Curator hosted two more Unwritten sessions.


    After some announcements from the convention staff, Sunday started at 11:00 KIT with Cyan Games Completed Rapidly Live, a marathon of Myst games hosted by the Guild of Speedrunners, to show the differences and the development of its various iterations, in celebration of 30 years of Myst.

    At the 12:00 panel Uru Demake, Phil R showcased his ‘de-make’ of Uru, a recreation of some of the Ages in a very simple 2D pixel art engine called Bitsy; he discussed the process of translating puzzles from Uru into a minimalist style and redesigning some of the puzzles based on player feedback.

    After lunch, at the 15:00 panel Myst Documentary, filmmaker Philip Shane and team members Randy Woods, Joshua Reinstein, Katie Postma and Elana Bogdan gave an update about The Myst Documentary, highlighting how it will be structured and showing a few clips about the Miller family. Attendees were given an exclusive sneak peek.

    At 17:00 the Closing Ceremonies were held, wrapping up this year’s convention, running the prize drawing, showing the “Crafting With Watermelon” video, and announcing next year’s location: Montreal, Canada!


    Thanks and kudos to the Mysterium Committee, who did a great job at organising and managing the event.

    Looking forward to next year!

  • The Cavern Today 46: Live from Mysterium

    The Cavern Today 46: Live from Mysterium

    “Around the world and across the Ages…” The Cavern Today podcast has been bringing listeners news & views from the Myst fan community since 2005 – and now, for the first time, we’ve recorded a live, in-person podcast from Mysterium 2023 in Spokane! For this, our Summer 2023 edition, join Sh’aeri, Esto, Dalken and Maurus as we discuss:

    • Our trials and tribulations getting to Mysterium
    • The last time TCT members were at a Spokane Mysterium
    • What we’ve loved about Mysterium so far
    • Excitement for tomorrow’s trip to Cyan HQ
    • Audience Q&A

    For the first time ever, you will also be able to WATCH this episode, filmed live at the convention, at Mysterium’s own YouTube page, once it goes live.

    We want to give a HUGE shout-out to all the Mysterium staff for their help making this happen, and for their awesome job putting together the biggest Mysterium to date. You guys rock! We also want to extend a thank you to Justthinktink, who was a huge help to us, and made us awesome TCT-themed gear for the occasion. Thank you so much for your support – we love you!

    The Cavern Today is available on Apple Podcasts, Spotify & other services – as well as The Cavern Today’s website.

  • The Cavern Today 45: Live from the Cavern

    The Cavern Today 45: Live from the Cavern

    For GoMe affiliate The Cavern Today’s Spring 2023 edition, we’re excited to bring you something a little different this time: our first LIVE episode, recorded live in The Cavern Today’s Hood in D’ni on May 5, 2023. Due to the “live” nature of this recording, the format for this episode will be a little different; a bit more like the streamlined talk-only format of Over the Fence.

    Join Maurus, Esto, Dalken, Bert and Sh’aeri, as we discuss:

    • Cyan’s new Firmament Trailer
    • Thoughts on the MOULa Q1 Update
    • State of the Cavern
    • TCT is coming to Mysterium 2023!

    The Cavern Today is available on Apple Podcasts, Spotify and other services, as well as The Cavern Today’s website.

  • News Roundup #28

    ☛ As mentioned in the MOULa update post, the Relto start was given a new video, which was premiered on YouTube on the day of the update; you can watch it in English, French and German.

    Eder Bahvahnter will open on April 17 at 12:00 KIT; you can get there via Elonin, or by sending “to Bahvahnter” in PM to Mir-o-Bot (KI# 32319).

    Kalamee will open on May 1 at 13:00 KIT, in Chiso Preniv; Nosila will provide the music.

    ☛ A new update for the Myst Documentary was posted. There has been great progress on several fronts. The film’s treatment is now complete. A new trailer was completed, to be shown to potential partners to gather the additional funds required to finish the documentary; the trailer will be showcased at Mysterium 2023. Two new excerpts are also available in the article. The Vault of Stories so far has gathered more than 90 volumes with 535 pages.

    ☛ Doobes’ work on the Descent path and the possible integration of more Myst V ages was the focus of an article on Massively Overpowered.

    ☛ The Cavern Communications Network has released the 5th episode of its podcast The Water Cooler Show: an interview with Ametist.

    ☛ A few ages have been ported to VRChat, with Cyan’s approval: Bevin, Eder Tsogal, Kadish Gallery, Ahnonay Cathedral, and more. More info is available at the Virtual Reality Guild Discord server and VRC group.

  • News Roundup #26

    News Roundup #26

    Cyan news

    ☛ The latest incarnation of Myst, first released in 2020 for the Oculus Quest, was released today on the iOS platform, with gamepad, touch controls, and Smart & Magic Folio input. The app allows to play on Myst island for free; the other Ages are unlocked with a one-time in-app purchase.

    Also available are portings of the original version of the game – which have been renamed “legacy” – and for realMyst. Interestingly, the Riven port has also been renamed “legacy” – perhaps a hint that the upcoming remake will also be ported to iOS at some point?

    ☛ Earlier in January, a new desktop wallpaper pack was released for free on the Cyan Store, to kick off the year-long 30 Years of Myst celebration. The pack featuries 15 images from the 2020 Myst remake. While you are there, make sure to grab the other two free packs, with pictures from old-school Myst and Riven!

    Mysterium news

    ☛ An update to the convention’s Covid policy was announced, specifying how bivalent vaccines we will be verified.

    Related to that, the federal government ending the Public Health Emergency on May 11 will have no bearing on the convention’s policies; as a private event, Mysterium is allowed to keep stricter rules.

    ☛ A change in leadership was also announced: after twelve years, Taniith will be stepping down from co-chair of Mysterium, passing the torch to M13 alongside Kelly.

    Thank you Taniith, for all these years of dedication and to make Mysterium the awesome event it is!

  • Mysterium 2022

    Mysterium 2022

    The XXIII Mysterium was held in Denver, CO on August 12–14, with the panels and presentations streamed to both Twitch and YouTube.

    Minasunda and Civer Gaming made summary videos; Belford wrote a two-part summary ([1], [2]) in his blog, commenting on Cyan’s announcements.


    Friday started at 10:00 KIT with the Opening Announcements and Cyan’s “State of the Union, with Eric A. Anderson (Creative Director) and Hannah Gamiel (Development Director). They are super busy developing Firmament (they also showed a preview video), so they will combine Myst’s and Riven’s anniversaries next year. They will share something new every month, including challenge coins, Cyan logo shirts, re-releasing the ebook versions of the Myst novels, and digging through Riven’s archives. They are working with members of the community on “special, secret projects”. There are no plans for an official remake of Uru.

    At 11:30 the Walkabout Mini Golf: Myst panel with Don Carson, Henning Koczy, Lucas Martell, Edward McAndrew of Mighty Coconut studio discussed their approach to design for immersive gameplay with realistic physics, in combining their VR mini golf game with Myst’s iconic island.

    At 14:00 the The Last Clockwinder panel with John Austin and Anita Tung of Pontoco studio talked about their game, developed with Cyan Ventures (which has shifted role from publishing arm to development-support group).

    At 15:00 Kefrith’s Cryptic Contraption presentation revealed his surprise Myst-inspired creation, discussing the setbacks he got into in the creative process.

    At 16:00 the full recording of the concert held by the NULP Dance Group in Elonin was released as a YouTube Premiere.

    At 18:00 it was time for the trip to the Meow Wolf: Convergence Station interactive art series.


    Saturday started at 10:00 KIT with the Cyan Q&A, with Eric Anderson, Rand Miller, Ryan “greydragon” Warzecha discussing what is happening at Cyan, their artistic and technical approach to game design, and the rationale behind some decisions on Myst and Uru lore.

    At 11:15 the MOULa Fan Creations: Tech Development panel with Colin “Maccodemonkey” Cornaby, Adam “Hoikas” Johnson, Darryl “Paradox” Pogue, Paul “rarified” Richards presented the latest development news about MOULa, with an update on the process to make the client cross-platform. To get involved, you can contact the OpenUru team (testing) on Discord, or the H’uru team (developing) on GitHub and IRC.

    At 11:45 the MOULa Fan Creations: Ages panel with Ametist, Patrick “Doobes” Dulebohn, Harley “Calum Traveler”, Keith “Tweek” Lord discussed the challenges of creating and modifying environments for MOULa. The current tool for creating ages is Korman for Blender. You can find tutorials in the GoW wiki; Calum Traveler also made a series of videos.

    At 13:45 the Area Man Lives panel with Amy Green, Ryan Green, Mike Perrotto of Numinous Games, and Ryan “greydragon” Warzecha of Cyan, discussed their VR game produced with Cyan Ventures.

    At 14:45 the highlights of the concert held by the NULP Dance Group in Elonin was released as a YouTube Premiere.

    At 16:00 Erik Oberg’s Libraries of Myst presentation analyzed how libraries fit into Myst, both in the explicit sense of literal, in-game libraries and the broader presence of librarian principles and practices in the Myst universe, as well as how Myst fits into real-world libraries.

    At 19:45 the Achenar: Redemption in One Part panel with Guy Sprung, who played Achenar in Myst IV: Revelation, discussed the process behind playing a character who experiences both sides of being the villain and the savior.

    At 20:45 it was time for Cavern Feud, hosted by Dan Binder, in which teams competed against each other to see who best knows how the Myst community responds to various survey questions, like “what would Yeesha name her cat?” or  “which Myst animal would make the best pet?”


    Sunday started at 10:00 KIT with the Myst Documentary Sneak Peek and Q&A, with Elana Bogdan, Katie “Kha’tie” Postma, Joshua Reinstein, Philip Shane, giving insights into the creation of The Myst Documentary, which will cover Myst, Riven and Uru, the near-collapse of Cyan in 2005 and its climb back in the following years, and the new era that started with Obduction. Attendees had an exclusive sneak peak of the documentary, then they showcased the new online Community Vault of Myst Stories.

    At 12:00 the Closing Ceremonies were held, wrapping up this year’s convention, running the prize drawing, and announcing next year’s location: Spokane!


    Thanks and kudos to the Mysterium Committee, who did a great job at organising and managing the event.

    Looking forward to next year!

  • News Roundup #24

    If you were getting the “SetActivePlayer” error when logging in with an avatar or it took an extremely long time, you should now be able to log in. This is a temporary fix, once you logged in it is strongly advised to join a different neighborhood.

    Chogon’s detailed explanation (click here to expand)

    What was causing the problem was new avatars were being put in the same neighborhood instead of distributing them into neighborhoods with a maximum of 20 members. We fixed that problem a while back but the overcrowded neighborhoods (some with over 1,100 members!) still existed! Which caused the SetActivePlayer error for those players because the client would try to find and download those 1,100+ members of their neighborhood and the database would start choking and say “this ain’t happening”.
    Then I had a crazy idea and a tool was created by Adam{Hoikas}. This morning we truncated all the membership lists of the overcrowded neighborhoods, 41 neighborhoods in all. Everyone in those neighborhoods are still members of that hood, they just won’t show up in the KI neighborhood player list. However, if that member visits their neighborhood, they will get re-added back into the membership list. So, this is just a stop gap fix to get people back into MOULa. I will periodically check for growing neighborhood membership lists and truncate them. But it would be better if these members joined a new neighborhood.


    The Mysterium decorations are now visible in the New Messengers Pub, a piece of the convention in the Cavern. Be sure to visit and get all the new shirts!


    The invitation to the Vault of Stories of the Myst Documentary Kickstarter, where backers can share their Myst Story (as a reward for Planetarium pledges or higher), was sent today. Check for an email from Fangamer to get your code and head into the Vault.

  • News Roundup #23

    Cyan news

    ☛ Amazon Prime subscribers can play the latest reimagined version of Myst for free throughout August, along with Steel Assault, Control and Garfield Kart.

    ☛ For the Quest platform, a big update was released on July 28, most notably introducing hand tracking. Hannah Gamiel shared some insights about the design and implementation of the new system on RoadToVR.

    Mysterium news

    ☛ Mysterium 2022 is just around the corner. You can find a schedule on their website, adjustable for your time zone. The convention will have an official representation in MOULa, in the New Messengers Pub, with swag to pick up, so be sure to pass by!